XPS to Blender 2.7x(Blender internal the easy way)Things we are gonna need areXPS to Blender 2.7x(Blender internal the easy way) by johnzero7
Blender 2.7xXPS tools addon for Blender (Blender 2.7x XPS Tools 1.1 made by yours truly )A Model for XPS/XNALara (Binary or ASCII)
First thing we have to do is to installing the addon.
Go to the provided link and download the latest version of the addon. DO NOT UNZIP IT.
Open Blender and go to File > User Preferences
Select the Addons tab and click the "Install fom File..." button
Find the downloaded addon zip file and click the "Install fom File..." button
The XPS tools addon should be de only addon diplayed on the list, if not type "XPS" in the search dialog.
Now Check the checkbox to the right to enable the addon.
Click the "Save User Settings" button and close the window.
A new tab called XPS should have appeared in the toolshelf
XPS to Blender 2.6 (Internal Rendering Tutorial)Since the last time I’ve made a Blender tutorial, my techniques and just the way I do things in general have changed. I’m sure that there are people out there who want to learn how to use Blender, and people that just want to try something new. c: Please keep in mind that this is the way that I do “studio renders”, I do something a bit different (as far as lighting) when I’m using an environment. I’ll try to explain things as clearly as possible. If you have any questions, just leave a comment or a note!XPS to Blender 2.6 (Internal Rendering Tutorial) by SupernovaX2
For this tutorial, I’m using Blender 2.68, but it should work with any 2.6 version of the program.
So, obviously, you’ll need XNA / XPS, Blender, and also a program called Python. There’s a link to it on blender.org (I’m running version 2.6.2).
Getting from XPS to Blender:
1.) So what you’re going to have to do first (after posing your model(s) and whatnot) is export the scene as an .obj file. To do that, you have
Blender 2.7x XPS Tools 1.1Upgrade for the XPS Blender addon.Blender 2.7x XPS Tools 1.1 by johnzero7
Improved performance.Improved compatibility with XPS/XNALara Mesh Versions.Mod Protection. When exporting a Mesh you have the option to protect the mesh (only applies to binary meshes). When you try to import a protected mesh the addon will show a message in the blender console indicating that the mesh is protected. And will not import the model.
Better Blender internal Materials. Import and you have a model that looks just like in XPS! (well... almost). Don't know how to reproduce the XPS reflections, and the micro bumps masks. If you can enlighten me, please do so.Hide Bone Buttons. 3 new buttons: Unused hiddes all the bones witch names start with unused. Vertex Group hiddes bone chais that do not belong a vertex group that influences the mesh. Show All Shows all hidden bones.(hidden bones are just moved to the layer 2 of the armature, so make s
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