So for those who've extracted and messed with the SM2 models, y'all ever noticed that when you move certain parts (legs, jacket for the Best There Is suit, etc.), they stretch rather than move correctly? If so, this tutorial will (hopefully) help you! In order for this to work you'll need to: - Know the basics of Blender (cause that's what I'm using) and it's interface. The #1 most important thing. - Know what weights and vertex groups are. - Of course, have a Spider-Man 2 model (or any model that can have this problem. Haven't done this with any other game model that has this problem but it doesn't hurt to try this.) -Have this Blender addon (at least for version 4.0) cause the raw model files are in the .ascii format and idk any other addon that can import these lol. Sources: - Where I get the files (PS5 > Marvel's Spider-Man 2 (also this folder was just made and put out so not every single thing will be there as of right now. I am also not the person who's uploading these files